Final Fantasy IX
You know an effective way of disguising that you're making a series that has WAY too many installments? Give it a Roman Numeral at the end! That way, noone'll ever know, cos they'll just think the creators have a litteracy problem!The Mega Man series tried this for awhile, but they gave up around Mega Man 7, and they didn't even bother for the X series, cos that would certainly be too confusing. Mega Man X IV anyone? Right.
Of course you could always make a combination of both and name your game Final Fantasy X-2. No, on second thought, that would be REALLY stupid.
Good, now that that has been cleared up, Final Fantasy 9.
Back in the day this game was hyped because it was reportedly going to be a 'back to origin' type of affair. So no more High-tech environments or Anime characters, or people looking like Leonardo DiCaprio, but cutesy fantasy type characters designed by Yoshitaka 'Hairy Monkey' Amano.
What this means exactly, I will leave for the review once I'm done, but at least you know what to expect now.
In this game, you play Zidane, a cocky kid making a living as a thief, and sporting a nice tail for some reason or other. The game starts where Zidane and his pack of hoodlums decide to kidnap princess Garnet for a wealthy ransom and knowing the Final Fantasy Team, will probably involve one or more of the following: Flying Objects that were not originally designed to fly, Major Characters being related to other Major characters, a Card Game, Yellow Walking Birds that go 'Wark' or 'Kue', a Bad Guy with long silver hair, and lots and lots of CG, consuming so much storage space that each CD-ROM has 3 minutes of gameplay exactly.
I just got started and have first taken control over Schteiner and I'm not excited.
To be honest, I think I played through this game last year, very shortly before I started this whole Insane Project, but I decided to play it again anyways, cos IT'S THE RULES PEOPLE. Right.
More on this as it happens!
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